Gambling based on real skills is not gambling

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Talented sports games are one of the pillars of the Indian economy and it is futile to misrepresent them

We are Indians making a long effort by playing various house games and indulging in gambling. Traditionally and emotionally, in Indian society, gambling has long been regarded as bad and labeled as immoral or immoral – however, as studies around the world have shown, gambling, especially when repeated and / or despairing, can lead to many social and social consequences. problems ranging from addiction, financial / debt loss, relationship problems and health problems such as Gambling Disorder.

On the other hand, gambling has been proven to be a wholesome and refreshing skill, one that not only tastes good but also promotes the arts and promotes social cohesion.

Digital route

In recent years, as both gambling and gambling become increasingly online or ‘digital’ and also intertwined in many ways. However, there is a major problem associated with the growing effects of ‘deviation’ from stadiums and gambling – that is. People cannot distinguish gambling based on gambling ability.

And then, they started using these two words differently – gambling and gambling – which is a real problem! It is sad to note that even many industry experts these days say that all forms of real money games should be completely banned, because this has some similarities with online gambling!

Separating the wheat from the chaff

In my opinion, measuring real sports and gambling is like having apples and oranges alike! It doesn’t make sense. But why do I say that? First and foremost, in playing skills, the most important thing any player would like to know well would be the skills, techniques and in-depth knowledge of a particular game he is playing – like at the end of the day, winning or performing well, skill and ability are obviously very important.

However, for any type of online gambling, the most important thing is to win the future or the odds (by counting the odds) – which means that even if you have talent, it does not guarantee success in gambling.

Second, the incentive for gamers whether you are a fan or an expert – to play a game or to enter a gambling tournament for fun, relaxation and / or reunion, not just money. The natural gaming system thrives on great love, engagement and vibration.

Get rich quick

On the other hand, on gambling sites or apps, a person could only go to satisfy a desire (or greed) to get rich quick and make a lot of money, and it would be necessary (in most cases) to enter a certain amount before being allowed to start gambling.

In India, wagers are often placed on online card games such as Rummy, Poker, Teen Patti and fantasy games such as Fantasy Cricket and Fantasy Soccer – although this does not mean playing or participating in this ‘real money’ – based games make one gamble!

We need to understand the difference between ‘game of chance’ and ‘game of skills’ – given the current situation in India where in many countries, betting on a game of chance is considered illegal, but placing carts in the game of chance is, in fact, legal in many places (or at least legal in court). .

A ‘skill game’ is where a player’s success is determined on the basis of how well he or she plays the game and how well he or she is able to use his or her skills. While in ‘multiplayer games’, game play with Baazi Mobile Games app with winners is randomly determined, either by hand or technology (either by algorithm or by a specific program), so winning and prize is closely related to the player’s luck.

In 2019, in the case of Ravindra Singh Chaudhary vs. Union of India, the Supreme Court of Rajasthan has ruled that Fantasy Sports is not gambling because its players will need skills similar to those of a real sports team manager.

In a recent ruling, the Tamil Nadu High Court lifted the State ban on online card games such as Rummy, Poker etc. A way to promote a positive narrative by liking to play against gambling.

In conclusion

According to the EY-All India Gaming Federation, the online gaming industry in India is considered one of the fastest growing sectors, estimated to exceed $ 2 billion by 2023. In the future, especially in empowering greater economic growth and advancing ‘Atma Nirbhar Bharat’ over time, it is time for India to introduce a clear, concise and effective policy in this regard to maintain momentum in the sports sector.

At the same time, and to all stakeholders namely the media, athletes and sports enthusiasts and sports companies in our country to combat the misconception of gambling skills in any form of gambling. With a clear and government-approved design between skills-based games and chance-based games, it is possible that games should not have felt the heat or anger as it faces today because of the dangers associated with gambling.